Playzone
A mobile app that lets users book and pay for indoor mall games in advance, enabling fast, queue-free entry through QR code scanning.
Role
UX/UI Designer
Industry
Gaming
Duration
1 month
Key Decisions
Chose mobile-first to match on-the-go mall behavior
Used QR codes instead of manual verification to minimize staff dependency
Limited booking flow to 4 core steps to reduce drop-offs
Designed for peak-hour congestion, not ideal conditions
Assumed smartphone access as a baseline constraint
Solution
A mobile app where users browse games, select time slots, and pay in advance.
A unique QR code is generated per booking and scanned at entry for instant access.
Design considerations:
Clear pricing and packages to reduce hesitation
High-contrast QR screen optimized for fast scanning
Edge states for expired QR codes, failed scans, and payment errors
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